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AI Insights · Timothy · January 2022

Top 5 Basketball Games Performance on Unified Platform in Middle East Q4 2021

In Q4 2021, the Middle East saw notable trends in the performance of the top 5 basketball games on a unified platform, with varying patterns in downloads, revenue, and active users.

Top 5 Basketball Games Performance on Unified Platform in Middle East Q4 2021

The fourth quarter of 2021 showcased some interesting trends in the performance of the top 5 basketball games on a unified platform in the Middle East. Here's a closer look at how these games fared in terms of downloads, revenue, and active users.

Hooper Hooper from smartmobi technology limited saw a significant surge in weekly downloads, peaking at approximately 114.8K in mid-October. This was followed by a decline, ending the quarter with around 15K downloads in the first week of November. The app also experienced a high number of active users, reaching about 120.5K at its peak in mid-October, but gradually dropped to around 2K by the end of December.

Jump Dunk 3D by Voodoo had a more fluctuating performance. Weekly downloads started strong at around 40.7K in late September but saw a decline, hitting a low of about 5.9K in early December. However, the numbers picked up slightly towards the end of the year, reaching around 8.2K in the last week of December. Active users exhibited a similar pattern, starting at 76.9K and fluctuating before settling at around 26K by the end of the quarter. Revenue was minimal, with slight increases throughout, peaking at $8 in early November.

Basketball Stars™: Multiplayer from Miniclip.com maintained a steady performance in weekly downloads, gradually increasing from around 7.4K in late September to about 12.6K in the last week of December. The app saw a consistent rise in active users, starting at 31K and ending the quarter with approximately 40.7K. Revenue also showed a positive trend, peaking at around $1.9K in the week before Christmas.

Extreme Basketball by QUOK GAMES BILISIM TEKNOLOJI TICARET ANONIM SIRKETI had a unique trajectory with a significant spike in weekly downloads, reaching around 30K in mid-November. This was followed by a gradual decrease, ending the quarter with approximately 8.8K downloads. Active users followed a similar pattern, peaking at around 24.2K in late November and tapering off to around 9.4K by the end of December.

Hoop World 3D from Quiet Games experienced a steady rise in weekly downloads, starting from about 1.2K in late October and peaking at around 26K in the first week of December. Active users saw a similar trend, reaching a high of about 35.6K in mid-December before slightly declining to around 33.6K by the end of the month. Revenue began to pick up towards the end of the year, peaking at $66 in the week before Christmas.

Overall, the top 5 basketball games on a unified platform in the Middle East demonstrated varied performance trends in Q4 2021. Data for these insights comes from Sensor Tower, where more detailed analysis can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022